Averages by level

How each FACEIT level plays — and, on level 10, each ELO range. Players are picked at random from the FACEIT ladder and measured on their matches of the last six months: every player counts once, with their own averages over matches at that level, and only with at least 5 matches there. New and barely played accounts are left out: a player needs at least 150 FACEIT matches in total. A group appears once it has 20 such players. Every hour each group gets new random players and the longest-standing ones leave, so the numbers stay current.

Average Damage per Round, grenades included. It shows your value even when a teammate gets the kill.

GroupPlayersAverageMinMaxTypical (10–90%)39.7127.0
Level 132270.747.4115.557.8 – 84.8
Level 232273.139.9104.859.3 – 85.8
Level 332275.948.3114.062.7 – 89.4
Level 432276.646.8108.963.7 – 90.1
Level 532278.644.0118.966.6 – 91.2
Level 632279.157.7115.567.5 – 91.9
Level 732279.754.0114.067.9 – 92.8
Level 832280.660.9109.169.9 – 92.0
Level 932280.839.7116.468.3 – 93.7
Level 10154681.250.4127.070.0 – 93.2
2001–2250 ELO32281.557.8107.569.8 – 93.5
2251–2500 ELO32282.061.1112.972.1 – 92.5
2501–3000 ELO32282.456.1116.970.6 – 94.3
3001+ ELO32282.358.5127.071.4 – 94.2
Minimum to maximum Most players (10–90%) Average