Averages by level

How each FACEIT level plays — and, on level 10, each ELO range. Players are picked at random from the FACEIT ladder and measured on their matches of the last six months: every player counts once, with their own averages over matches at that level, and only with at least 5 matches there. New and barely played accounts are left out: a player needs at least 150 FACEIT matches in total. A group appears once it has 20 such players. Every hour each group gets new random players and the longest-standing ones leave, so the numbers stay current.

Grenade damage per round, HE and fire together: FACEIT reports them as one figure. The higher it is, the more often an enemy starts a duel already hurt.

GroupPlayersAverageMinMaxTypical (10–90%)0.018.5
Level 13223.40.013.31.2 – 6.0
Level 23223.50.011.21.1 – 6.5
Level 33223.70.110.91.3 – 6.6
Level 43223.90.118.51.4 – 6.6
Level 53223.70.414.11.6 – 6.3
Level 63223.80.010.31.7 – 6.5
Level 73224.00.312.31.5 – 6.7
Level 83224.20.111.72.0 – 6.9
Level 93224.10.211.22.1 – 6.7
Level 1015464.20.412.92.3 – 6.4
2001–2250 ELO3224.30.511.82.3 – 6.3
2251–2500 ELO3224.31.411.82.4 – 6.6
2501–3000 ELO3224.31.112.92.4 – 6.4
3001+ ELO3224.00.49.82.2 – 5.8
Minimum to maximum Most players (10–90%) Average