Averages by level

How each FACEIT level plays — and, on level 10, each ELO range. Players are picked at random from the FACEIT ladder and measured on their matches of the last six months: every player counts once, with their own averages over matches at that level, and only with at least 5 matches there. New and barely played accounts are left out: a player needs at least 150 FACEIT matches in total. A group appears once it has 20 such players. Every hour each group gets new random players and the longest-standing ones leave, so the numbers stay current.

Kills divided by deaths. 1.0 means you traded evenly; above it you take more than you give. A high K/D with low damage often belongs to players who finish kills from behind and rarely open a round.

GroupPlayersAverageMinMaxTypical (10–90%)0.431.96
Level 13220.850.521.900.64 – 1.10
Level 23220.880.431.380.65 – 1.12
Level 33220.920.501.560.70 – 1.15
Level 43220.940.551.630.71 – 1.20
Level 53220.990.451.750.77 – 1.19
Level 63220.980.511.690.78 – 1.19
Level 73221.020.511.670.79 – 1.25
Level 83221.030.701.660.84 – 1.24
Level 93221.030.621.750.81 – 1.27
Level 1015461.050.601.960.84 – 1.27
2001–2250 ELO3221.040.701.600.84 – 1.24
2251–2500 ELO3221.060.741.660.88 – 1.28
2501–3000 ELO3221.070.621.960.87 – 1.30
3001+ ELO3221.100.661.750.89 – 1.33
Minimum to maximum Most players (10–90%) Average