Averages by level

How each FACEIT level plays — and, on level 10, each ELO range. Players are picked at random from the FACEIT ladder and measured on their matches of the last six months: every player counts once, with their own averages over matches at that level, and only with at least 5 matches there. New and barely played accounts are left out: a player needs at least 150 FACEIT matches in total. A group appears once it has 20 such players. Every hour each group gets new random players and the longest-standing ones leave, so the numbers stay current.

How many enemies your HE grenades hit per match. Many grenades with few hits means they are thrown from memory, not where opponents stand.

GroupPlayersAverageMinMaxTypical (10–90%)0.0013.83
Level 13222.910.009.350.92 – 5.30
Level 23223.030.008.861.00 – 5.68
Level 33223.350.0010.001.13 – 5.91
Level 43223.460.0013.831.28 – 5.73
Level 53223.410.009.751.24 – 5.83
Level 63223.440.0010.401.42 – 5.61
Level 73223.640.4010.701.50 – 5.92
Level 83223.800.009.861.84 – 6.11
Level 93223.710.0010.201.72 – 6.14
Level 1015463.730.2012.501.95 – 5.79
2001–2250 ELO3223.860.2012.502.05 – 5.80
2251–2500 ELO3223.831.0010.702.01 – 5.75
2501–3000 ELO3223.890.859.052.20 – 5.89
3001+ ELO3223.390.509.651.80 – 5.26
Minimum to maximum Most players (10–90%) Average