Averages by level

How each FACEIT level plays — and, on level 10, each ELO range. Players are picked at random from the FACEIT ladder and measured on their matches of the last six months: every player counts once, with their own averages over matches at that level, and only with at least 5 matches there. New and barely played accounts are left out: a player needs at least 150 FACEIT matches in total. A group appears once it has 20 such players. Every hour each group gets new random players and the longest-standing ones leave, so the numbers stay current.

How many times you die per match. Lower is better here: every extra death is a player down and a weapon lost.

GroupPlayersAverageMinMaxTypical (10–90%)9.224.4
Level 132216.110.023.014.3 – 17.8
Level 232216.210.722.114.2 – 17.9
Level 332216.211.622.114.4 – 18.1
Level 432216.110.422.514.0 – 18.1
Level 532216.111.620.714.0 – 18.0
Level 632216.411.424.414.3 – 18.3
Level 732215.911.521.314.0 – 17.8
Level 832215.89.221.714.1 – 17.6
Level 932215.911.319.914.0 – 17.8
Level 10154615.810.220.614.0 – 17.4
2001–2250 ELO32215.912.820.414.2 – 17.5
2251–2500 ELO32215.611.819.414.1 – 17.2
2501–3000 ELO32215.611.920.414.0 – 17.2
3001+ ELO32215.210.218.813.6 – 16.8
Minimum to maximum Most players (10–90%) Average