Averages by level

How each FACEIT level plays — and, on level 10, each ELO range. Players are picked at random from the FACEIT ladder and measured on their matches of the last six months: every player counts once, with their own averages over matches at that level, and only with at least 5 matches there. New and barely played accounts are left out: a player needs at least 150 FACEIT matches in total. A group appears once it has 20 such players. Every hour each group gets new random players and the longest-standing ones leave, so the numbers stay current.

Share of flashes that blinded at least one enemy. A low share means they pop in empty space or are easy to turn away from; pop-flashes from behind a corner help.

GroupPlayersAverageMinMaxTypical (10–90%)0.0%100.0%
Level 132246.1%15.4%92.3%32.5% – 60.5%
Level 232246.8%0.0%77.8%34.3% – 60.4%
Level 332148.4%0.0%100.0%36.4% – 61.0%
Level 432248.3%9.1%90.0%37.0% – 60.0%
Level 532247.6%0.0%88.9%37.0% – 60.6%
Level 632248.0%17.0%100.0%37.2% – 58.2%
Level 732148.7%24.0%83.3%38.3% – 58.6%
Level 832148.9%25.0%80.0%37.7% – 59.9%
Level 932248.9%25.0%83.6%39.0% – 58.9%
Level 10154648.4%0.0%72.0%40.0% – 56.7%
2001–2250 ELO32248.8%0.0%69.2%40.2% – 57.8%
2251–2500 ELO32247.8%26.8%69.4%40.0% – 55.9%
2501–3000 ELO32248.0%16.7%70.4%39.4% – 55.6%
3001+ ELO32249.0%33.3%67.6%41.8% – 55.6%
Minimum to maximum Most players (10–90%) Average