Averages by level

How each FACEIT level plays — and, on level 10, each ELO range. Players are picked at random from the FACEIT ladder and measured on their matches of the last six months: every player counts once, with their own averages over matches at that level, and only with at least 5 matches there. New and barely played accounts are left out: a player needs at least 150 FACEIT matches in total. A group appears once it has 20 such players. Every hour each group gets new random players and the longest-standing ones leave, so the numbers stay current.

Share of one-on-one round ends you win. Aim matters, but so do time, sound and the bomb.

GroupPlayersAverageMinMaxTypical (10–90%)0.0%100.0%
Level 131938.3%0.0%100.0%14.3% – 62.5%
Level 231937.8%0.0%100.0%8.3% – 63.3%
Level 332036.0%0.0%100.0%0.0% – 66.7%
Level 431937.7%0.0%100.0%12.5% – 66.7%
Level 531636.4%0.0%100.0%0.0% – 61.3%
Level 632037.4%0.0%100.0%6.9% – 62.5%
Level 731938.2%0.0%100.0%0.0% – 70.3%
Level 832039.2%0.0%100.0%16.4% – 61.5%
Level 931739.8%0.0%100.0%14.3% – 66.7%
Level 10149138.4%0.0%100.0%16.7% – 60.0%
2001–2250 ELO32138.5%0.0%100.0%14.3% – 61.1%
2251–2500 ELO32239.4%0.0%100.0%20.0% – 60.0%
2501–3000 ELO32239.3%0.0%88.9%20.1% – 60.0%
3001+ ELO32239.3%0.0%100.0%20.0% – 59.8%
Minimum to maximum Most players (10–90%) Average