Averages by level

How each FACEIT level plays — and, on level 10, each ELO range. Players are picked at random from the FACEIT ladder and measured on their matches of the last six months: every player counts once, with their own averages over matches at that level, and only with at least 5 matches there. New and barely played accounts are left out: a player needs at least 150 FACEIT matches in total. A group appears once it has 20 such players. Every hour each group gets new random players and the longest-standing ones leave, so the numbers stay current.

Share of one-against-two round ends you win. The odds start against you, so winning even a third of them is strong.

GroupPlayersAverageMinMaxTypical (10–90%)0.0%100.0%
Level 132219.4%0.0%100.0%0.0% – 41.5%
Level 231820.0%0.0%100.0%0.0% – 40.0%
Level 331819.9%0.0%100.0%0.0% – 44.4%
Level 431920.2%0.0%100.0%0.0% – 42.9%
Level 531920.5%0.0%100.0%0.0% – 42.9%
Level 632219.5%0.0%100.0%0.0% – 40.0%
Level 732021.6%0.0%100.0%0.0% – 42.9%
Level 832122.5%0.0%100.0%0.0% – 42.9%
Level 931922.3%0.0%100.0%0.0% – 44.4%
Level 10149221.4%0.0%100.0%0.0% – 38.5%
2001–2250 ELO32022.1%0.0%66.7%0.0% – 38.5%
2251–2500 ELO32221.9%0.0%75.0%5.6% – 38.5%
2501–3000 ELO32221.7%0.0%75.0%6.3% – 36.4%
3001+ ELO32221.3%0.0%75.0%6.7% – 38.5%
Minimum to maximum Most players (10–90%) Average