Averages by level

How each FACEIT level plays — and, on level 10, each ELO range. Players are picked at random from the FACEIT ladder and measured on their matches of the last six months: every player counts once, with their own averages over matches at that level, and only with at least 5 matches there. New and barely played accounts are left out: a player needs at least 150 FACEIT matches in total. A group appears once it has 20 such players. Every hour each group gets new random players and the longest-standing ones leave, so the numbers stay current.

An entry is the first duel of a round that you take on yourself. Shown: the share you win and how many you took. A high share with many attempts is especially valuable on attack; a low one is a cue to enter behind a flash or let a teammate go first.

GroupPlayersAverageMinMaxTypical (10–90%)6.7%90.0%
Level 132245.1%10.5%78.9%33.4% – 58.2%
Level 232245.3%13.0%80.0%33.3% – 57.7%
Level 332247.6%22.2%84.6%34.6% – 60.2%
Level 432247.9%26.9%90.0%34.7% – 60.0%
Level 532250.4%6.7%80.8%38.0% – 62.6%
Level 632249.4%18.5%78.6%39.1% – 59.1%
Level 732251.0%26.3%78.6%39.3% – 62.5%
Level 832251.1%19.2%80.0%41.3% – 61.8%
Level 932250.1%19.0%77.8%40.4% – 60.0%
Level 10154651.2%17.6%77.6%41.1% – 61.7%
2001–2250 ELO32250.6%27.3%77.6%41.7% – 61.7%
2251–2500 ELO32251.6%31.6%70.8%42.2% – 60.9%
2501–3000 ELO32252.2%30.0%72.2%42.7% – 62.0%
3001+ ELO32253.2%25.4%72.3%44.4% – 62.4%
Minimum to maximum Most players (10–90%) Average