Averages by level

How each FACEIT level plays — and, on level 10, each ELO range. Players are picked at random from the FACEIT ladder and measured on their matches of the last six months: every player counts once, with their own averages over matches at that level, and only with at least 5 matches there. New and barely played accounts are left out: a player needs at least 150 FACEIT matches in total. A group appears once it has 20 such players. Every hour each group gets new random players and the longest-standing ones leave, so the numbers stay current.

Share of matches won. FACEIT builds teams of roughly equal strength, so most players sit near 50%. Steadily above that, you carry more games than you lose.

GroupPlayersAverageMinMaxTypical (10–90%)0.0%100.0%
Level 132250.3%0.0%100.0%33.3% – 66.7%
Level 232244.9%0.0%100.0%25.0% – 66.7%
Level 332249.0%0.0%100.0%29.4% – 70.0%
Level 432245.8%0.0%100.0%22.2% – 66.7%
Level 532251.4%0.0%100.0%28.6% – 75.0%
Level 632248.8%0.0%100.0%30.0% – 69.2%
Level 732249.3%0.0%100.0%27.3% – 71.4%
Level 832250.9%0.0%100.0%30.8% – 73.7%
Level 932250.3%0.0%100.0%30.8% – 70.0%
Level 10154649.2%0.0%92.3%30.0% – 65.0%
2001–2250 ELO32248.2%0.0%90.0%31.6% – 63.6%
2251–2500 ELO32251.9%20.0%90.0%35.0% – 65.0%
2501–3000 ELO32253.4%15.0%80.0%40.0% – 69.9%
3001+ ELO32257.6%25.0%92.3%45.0% – 75.0%
Minimum to maximum Most players (10–90%) Average