各等级平均值

FACEIT 各等级的玩家表现如何——10 级还按 ELO 区间细分。玩家从 FACEIT 排行榜中随机抽取,并按其最近六个月的比赛计算:每位玩家只计一次,取其在该等级比赛中的个人平均值,且该等级至少需有 5 场比赛。新账号和几乎没玩过的账号不计入:FACEIT 总场次需至少 150 场。某组凑满 20 名这样的玩家后才会显示。每小时每组都会加入新的随机玩家,最早加入的玩家则会移出,因此数据始终保持最新。

一对一回合结尾的胜率。不仅看枪法,还看时间、声音和炸弹。

组别玩家平均最低最高典型(10–90%)0.0%100.0%
1 级31938.3%0.0%100.0%14.3% – 62.5%
2 级31937.8%0.0%100.0%8.3% – 63.3%
3 级32036.0%0.0%100.0%0.0% – 66.7%
4 级31937.7%0.0%100.0%12.5% – 66.7%
5 级31636.4%0.0%100.0%0.0% – 61.3%
6 级32037.4%0.0%100.0%6.9% – 62.5%
7 级31938.2%0.0%100.0%0.0% – 70.3%
8 级32039.2%0.0%100.0%16.4% – 61.5%
9 级31739.8%0.0%100.0%14.3% – 66.7%
10 级149138.4%0.0%100.0%16.7% – 60.0%
2001–2250 ELO32138.5%0.0%100.0%14.3% – 61.1%
2251–2500 ELO32239.4%0.0%100.0%20.0% – 60.0%
2501–3000 ELO32239.3%0.0%88.9%20.1% – 60.0%
3001+ ELO32239.3%0.0%100.0%20.0% – 59.8%
最低到最高 大多数玩家(10–90%) 平均