各等级平均值

FACEIT 各等级的玩家表现如何——10 级还按 ELO 区间细分。玩家从 FACEIT 排行榜中随机抽取,并按其最近六个月的比赛计算:每位玩家只计一次,取其在该等级比赛中的个人平均值,且该等级至少需有 5 场比赛。新账号和几乎没玩过的账号不计入:FACEIT 总场次需至少 150 场。某组凑满 20 名这样的玩家后才会显示。每小时每组都会加入新的随机玩家,最早加入的玩家则会移出,因此数据始终保持最新。

一打二回合结尾的胜率。一开始形势就对你不利,所以能赢三分之一已经很强。

组别玩家平均最低最高典型(10–90%)0.0%100.0%
1 级32219.4%0.0%100.0%0.0% – 41.5%
2 级31820.0%0.0%100.0%0.0% – 40.0%
3 级31819.9%0.0%100.0%0.0% – 44.4%
4 级31920.2%0.0%100.0%0.0% – 42.9%
5 级31920.5%0.0%100.0%0.0% – 42.9%
6 级32219.5%0.0%100.0%0.0% – 40.0%
7 级32021.6%0.0%100.0%0.0% – 42.9%
8 级32122.5%0.0%100.0%0.0% – 42.9%
9 级31922.3%0.0%100.0%0.0% – 44.4%
10 级149221.4%0.0%100.0%0.0% – 38.5%
2001–2250 ELO32022.1%0.0%66.7%0.0% – 38.5%
2251–2500 ELO32221.9%0.0%75.0%5.6% – 38.5%
2501–3000 ELO32221.7%0.0%75.0%6.3% – 36.4%
3001+ ELO32221.3%0.0%75.0%6.7% – 38.5%
最低到最高 大多数玩家(10–90%) 平均