各等级平均值

FACEIT 各等级的玩家表现如何——10 级还按 ELO 区间细分。玩家从 FACEIT 排行榜中随机抽取,并按其最近六个月的比赛计算:每位玩家只计一次,取其在该等级比赛中的个人平均值,且该等级至少需有 5 场比赛。新账号和几乎没玩过的账号不计入:FACEIT 总场次需至少 150 场。某组凑满 20 名这样的玩家后才会显示。每小时每组都会加入新的随机玩家,最早加入的玩家则会移出,因此数据始终保持最新。

击杀中爆头的比例。比例高说明准星平时就放在头部高度。狙击手自然会低一些:AWP 打身体也能致命。

组别玩家平均最低最高典型(10–90%)9.3%78.5%
1 级32238.5%15.3%66.2%29.0% – 48.0%
2 级32239.9%20.2%64.4%29.6% – 50.5%
3 级32241.5%9.3%64.8%31.8% – 52.0%
4 级32242.2%19.4%63.6%32.0% – 52.0%
5 级32243.5%17.9%64.8%33.6% – 54.1%
6 级32244.9%24.9%65.8%35.1% – 55.0%
7 级32246.6%24.8%70.8%36.9% – 56.2%
8 级32247.1%26.3%76.9%37.9% – 56.3%
9 级32248.0%24.7%69.7%38.3% – 57.6%
10 级154650.3%27.8%78.5%40.5% – 60.2%
2001–2250 ELO32248.9%27.8%69.4%39.6% – 58.6%
2251–2500 ELO32250.2%34.3%69.2%41.0% – 59.2%
2501–3000 ELO32250.5%33.1%70.3%40.8% – 59.9%
3001+ ELO32252.9%32.3%78.5%42.9% – 63.0%
最低到最高 大多数玩家(10–90%) 平均