各等级平均值

FACEIT 各等级的玩家表现如何——10 级还按 ELO 区间细分。玩家从 FACEIT 排行榜中随机抽取,并按其最近六个月的比赛计算:每位玩家只计一次,取其在该等级比赛中的个人平均值,且该等级至少需有 5 场比赛。新账号和几乎没玩过的账号不计入:FACEIT 总场次需至少 150 场。某组凑满 20 名这样的玩家后才会显示。每小时每组都会加入新的随机玩家,最早加入的玩家则会移出,因此数据始终保持最新。

胜场占比。FACEIT 会把队伍匹配得实力相近,所以大多数人都在 50% 左右。长期高于这个数,说明你赢下的比赛比输掉的多。

组别玩家平均最低最高典型(10–90%)0.0%100.0%
1 级32250.3%0.0%100.0%33.3% – 66.7%
2 级32244.9%0.0%100.0%25.0% – 66.7%
3 级32249.0%0.0%100.0%29.4% – 70.0%
4 级32245.8%0.0%100.0%22.2% – 66.7%
5 级32251.4%0.0%100.0%28.6% – 75.0%
6 级32248.8%0.0%100.0%30.0% – 69.2%
7 级32249.3%0.0%100.0%27.3% – 71.4%
8 级32250.9%0.0%100.0%30.8% – 73.7%
9 级32250.3%0.0%100.0%30.8% – 70.0%
10 级154649.2%0.0%92.3%30.0% – 65.0%
2001–2250 ELO32248.2%0.0%90.0%31.6% – 63.6%
2251–2500 ELO32251.9%20.0%90.0%35.0% – 65.0%
2501–3000 ELO32253.4%15.0%80.0%40.0% – 69.9%
3001+ ELO32257.6%25.0%92.3%45.0% – 75.0%
最低到最高 大多数玩家(10–90%) 平均